James Poole

Game Designer & Developer based in Bergen, Norway.

Wee Boats

[In Development] - A pause in your day to go boating at a miniature scale.

Explore flooded landscapes and discover the secrets and surprises that the oceans offer. Communicate ephemerally with boaters past by finding bottled messages and maybe leave one for a future explorer to find!

This is a collaboration between Laura Ryder and Brendan Hewson and myself.

I am writing pieces about the development here.

Wee Boats at A Maze Berlin 2024

Stuart's Perfect Day

[In Development] - Join Stuart as he finds and records tiny creatures from the sea.

A narrative based game where you observe the stories that are ongoing under the water's surface.

Born initially as a small game jam idea for Ludum Dare 56, we are exploring this more to see where it leads us.

A collaboration between Fredrik Fors Hansen, Niamh Cunningham and myself.

Give Me Strength.

[August 2021] - A game about daily thought and struggling to make things with an original soundtrack by Laura Ryder.

Nominated for Digital Moment award at the A MAZE Awards, Berlin 2022.

Runner-Up for Audio Design at the Imirt Game Awards 2021.

Honourable Mention at the Play Festival, Hamburg 2022.

Included in Indiepocalypse Issue #23.

DIFFIN GAME

[June 2020] - Hit the diff on your mobile device.

FROG

[April 2020] - Vocalise your thoughts as a Frog in this tiny MMO.